Hi all,
Just thought I'd bump this with a little more info.
- I've tested this with the new i965 vec4 nir backend without regressions.
- I've got subroutine and varying AoA working I just need to do some
tessellation shader tests and then desktop support will be ready**. I'll send
a follow-up pat
On Thu, 2015-07-30 at 14:16 +0300, Tapani Pälli wrote:
> patches 1,2,3
I'm going to push these so they get as much testing as possible.
>
> and patches for AoA size calculation 11,12,16
>
> Reviewed-by: Tapani Pälli
>
> (will review some more later)
That would be great thanks.
>
> On 07/29
patches 1,2,3
and patches for AoA size calculation 11,12,16
Reviewed-by: Tapani Pälli
(will review some more later)
On 07/29/2015 04:56 PM, Timothy Arceri wrote:
If useful the series is in the 'gles8' branch of the repo here:
https://github.com/tarceri/Mesa_arrays_of_arrays.git
Changes in v
If useful the series is in the 'gles8' branch of the repo here:
https://github.com/tarceri/Mesa_arrays_of_arrays.git
Changes in v3:
- Rebased on the tessellation and subroutine changes
- Atomic counter AoA now working including indirect indexing (previously I had
broken piglit tests that were alw