On Thu, Sep 9, 2010 at 6:39 AM, Gregory Prisament
wrote:
> With some debugging I've figured out that setting EGL_DRIVERS_PATH to
> $MESA_ROOT/lib/egl fixes my problem. I'm back in business! ('til I hit the
> next roadblock at least). Sorry for the spam.
There is now a single gallium-based EGL d
With some debugging I've figured out that setting EGL_DRIVERS_PATH to
$MESA_ROOT/lib/egl fixes my problem. I'm back in business! ('til I hit the
next roadblock at least). Sorry for the spam.
Cheers,
-Greg Prisament, Lychee Software
On Wed, Sep 8, 2010 at 2:31 PM, Gregory Prisament
wrote:
> Hi
Hi,
I'm working with the Khronos Group to implement several EGL extensions in
gallium3d. Up until now, I've been working with a mesa codebase that I
grabbed way back in April. I'm now trying to migrate to the latest version
of mesa (and "rebase" daily) so that I can send my changes to you folk f