Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-03-26 Thread Alexandre Demers
Good to have your input. I'll work on it. Marek Olšák wrote: >I think I didn't tell you how I'd like the viewport and scissor states >to be implemented. Here it is: > >1 r600_atom for all 16 viewports >1 r600_atom for all 16 scissors > >Each atom should have a bitmask saying which "slots" are di

Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-03-26 Thread Marek Olšák
I think I didn't tell you how I'd like the viewport and scissor states to be implemented. Here it is: 1 r600_atom for all 16 viewports 1 r600_atom for all 16 scissors Each atom should have a bitmask saying which "slots" are dirty. (same principle as resource slots) The "emit" functions should on

Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-03-26 Thread Alexandre Demers
Update on radeonsi's GL_ARB_viewport_array: even though I don't have much time right now, the easy part is done. I should push my changes to my git tree soon. I'll let you know where it is. However, I may need some help for the last part, mostly because r600g doesn't help a lot on that matter.

Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-03-04 Thread Alexandre Demers
Then you can count me as working on ARB_viewport_array. Alexandre Demers On 2015-02-25 14:25, Marek Olšák wrote: Nobody is working on ARB_gpu_shader5 for radeonsi. Marek On Wed, Feb 25, 2015 at 6:41 PM, Ilia Mirkin wrote: On Wed, Feb 25, 2015 at 11:24 AM, Alexandre Demers wrote: Hi ever

Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-02-25 Thread Marek Olšák
Nobody is working on ARB_gpu_shader5 for radeonsi. Marek On Wed, Feb 25, 2015 at 6:41 PM, Ilia Mirkin wrote: > On Wed, Feb 25, 2015 at 11:24 AM, Alexandre Demers > wrote: >> Hi everyone, >> >> I'd like to know if someone is working on Geometry shader instancing >> for radeonsi or if there is

Re: [Mesa-dev] State of Geometry shader instancing on radeonsi

2015-02-25 Thread Ilia Mirkin
On Wed, Feb 25, 2015 at 11:24 AM, Alexandre Demers wrote: > Hi everyone, > > I'd like to know if someone is working on Geometry shader instancing > for radeonsi or if there is already a work in progress somewhere I > would have missed. I might be interested in giving it a try and then > on GL_ARB_

[Mesa-dev] State of Geometry shader instancing on radeonsi

2015-02-25 Thread Alexandre Demers
Hi everyone, I'd like to know if someone is working on Geometry shader instancing for radeonsi or if there is already a work in progress somewhere I would have missed. I might be interested in giving it a try and then on GL_ARB_viewport_array. Cheers. Alexandre Demers