Re: [Mesa-dev] Request for information on Radeon

2014-06-11 Thread Aditya Avinash
Hi, Thank you very much. On Tue, Jun 10, 2014 at 5:28 PM, Marek Olšák wrote: > On Tue, Jun 10, 2014 at 10:45 PM, Aditya Avinash > wrote: > > Hi, > > Thank you very much!! > > > > On Mon, Jun 9, 2014 at 10:19 AM, Marek Olšák wrote: > >> > >> This is probably one of the most difficult tasks. Yo

Re: [Mesa-dev] Request for information on Radeon

2014-06-10 Thread Marek Olšák
On Tue, Jun 10, 2014 at 10:45 PM, Aditya Avinash wrote: > Hi, > Thank you very much!! > > On Mon, Jun 9, 2014 at 10:19 AM, Marek Olšák wrote: >> >> This is probably one of the most difficult tasks. You'll need to: >> >> 1) Add support to Mesa core - new shader stages and the new OpenGL >> functio

Re: [Mesa-dev] Request for information on Radeon

2014-06-10 Thread Aditya Avinash
Hi, On Tue, Jun 10, 2014 at 5:06 PM, Chris Forbes wrote: > For the first two points, a partial implementation is already done here: > > https://github.com/fabe3k/mesa/commits/tessellation > > This predates the addition of ARB_separate_shader_objects, which has > some interactions. There are pro

Re: [Mesa-dev] Request for information on Radeon

2014-06-10 Thread Chris Forbes
For the first two points, a partial implementation is already done here: https://github.com/fabe3k/mesa/commits/tessellation This predates the addition of ARB_separate_shader_objects, which has some interactions. There are probably also plenty of rough edges, but it should give you enough to get

Re: [Mesa-dev] Request for information on Radeon

2014-06-10 Thread Aditya Avinash
Hi, Thank you very much!! On Mon, Jun 9, 2014 at 10:19 AM, Marek Olšák wrote: > This is probably one of the most difficult tasks. You'll need to: > > 1) Add support to Mesa core - new shader stages and the new OpenGL > functions and queries (src/mesa/main) > Ya. This one is straight forward. Th

Re: [Mesa-dev] Request for information on Radeon

2014-06-09 Thread Marek Olšák
This is probably one of the most difficult tasks. You'll need to: 1) Add support to Mesa core - new shader stages and the new OpenGL functions and queries (src/mesa/main) 2) Add support to the GLSL compiler (src/glsl) 3) Add support to the Gallium interface and TGSI (src/gallium/include/pipe) an

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Ilia Mirkin
On Sun, Jun 8, 2014 at 6:16 PM, Matt Turner wrote: > On Sun, Jun 8, 2014 at 3:12 PM, Ilia Mirkin wrote: >> On Sun, Jun 8, 2014 at 6:02 PM, Matt Turner wrote: >>> On Sun, Jun 8, 2014 at 2:40 PM, Aditya Avinash >>> wrote: Can I join them? I have good knowledge on Tessellation using propriet

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Matt Turner
On Sun, Jun 8, 2014 at 3:12 PM, Ilia Mirkin wrote: > On Sun, Jun 8, 2014 at 6:02 PM, Matt Turner wrote: >> On Sun, Jun 8, 2014 at 2:40 PM, Aditya Avinash >> wrote: >>> Can I join them? I have good knowledge on Tessellation using proprietary >>> drivers. >> >> I don't think Summer of Code allows

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Chris Forbes
The GSoC project does not include any gallium plumbing, or your backends. It might be possible to take Fabian's frontend code and start building your pieces against it, but there might be some changes which would force you to do rework. -- Chris On Mon, Jun 9, 2014 at 10:12 AM, Ilia Mirkin wrot

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Ilia Mirkin
On Sun, Jun 8, 2014 at 6:02 PM, Matt Turner wrote: > On Sun, Jun 8, 2014 at 2:40 PM, Aditya Avinash > wrote: >> Can I join them? I have good knowledge on Tessellation using proprietary >> drivers. > > I don't think Summer of Code allows people to work together on the > same project. Then again,

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Matt Turner
On Sun, Jun 8, 2014 at 2:40 PM, Aditya Avinash wrote: > Can I join them? I have good knowledge on Tessellation using proprietary > drivers. I don't think Summer of Code allows people to work together on the same project. Then again, I don't know that anyone has heard from Fabian (Cc'd) since he s

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Aditya Avinash
Hi, Thank you!! Can I join them? I have good knowledge on Tessellation using proprietary drivers. I don't know where to start. Can you provide me some documentation on it? Thank you! On Sun, Jun 8, 2014 at 1:00 PM, Matt Turner wrote: > On Sun, Jun 8, 2014 at 5:05 AM, Aditya Avinash > wrote:

Re: [Mesa-dev] Request for information on Radeon

2014-06-08 Thread Matt Turner
On Sun, Jun 8, 2014 at 5:05 AM, Aditya Avinash wrote: > Hi, > I was looking at RadeonFeature. It shows that Tessellation stage is "TODO". > What should I do to pick it? I am new to Mesa. Can you help me with some > documentation which is useful for me to accomplish the task? > Thank you! There's

[Mesa-dev] Request for information on Radeon

2014-06-08 Thread Aditya Avinash
Hi, I was looking at RadeonFeature. It shows that Tessellation stage is "TODO". What should I do to pick it? I am new to Mesa. Can you help me with some documentation which is useful for me to accomplish the task? Thank you! -- Regards, *Aditya Atluri.* ___