On 04/17/2011 12:59 PM, Eric Anholt wrote:
In the process of enabling ARB_texture_float on intel, I realized that
the way we were doing renderbuffer accessors (GetRow, PutRow, and
friends) was rather silly -- there was one version in the core, and a
spantmp2.h version in the driver. This moves s
In the process of enabling ARB_texture_float on intel, I realized that
the way we were doing renderbuffer accessors (GetRow, PutRow, and
friends) was rather silly -- there was one version in the core, and a
spantmp2.h version in the driver. This moves some of our spans code
to using much easier-to