Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-22 Thread Jordan Justen
On Tue, Apr 22, 2014 at 8:54 AM, Ian Romanick wrote: > On 04/19/2014 11:44 AM, Jordan Justen wrote: >> On Sat, Apr 19, 2014 at 10:03 AM, Ilia Mirkin wrote: >>> On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen >>> wrote: On 2014-04-18 08:46:00, Kenneth Graunke wrote: > On 04/18/2014 12:09

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-22 Thread Ian Romanick
On 04/19/2014 11:44 AM, Jordan Justen wrote: > On Sat, Apr 19, 2014 at 10:03 AM, Ilia Mirkin wrote: >> On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen >> wrote: >>> On 2014-04-18 08:46:00, Kenneth Graunke wrote: On 04/18/2014 12:09 AM, Ilia Mirkin wrote: > Hi Ken, > > I just did a

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-19 Thread Jordan Justen
On Sat, Apr 19, 2014 at 10:03 AM, Ilia Mirkin wrote: > On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen > wrote: >> On 2014-04-18 08:46:00, Kenneth Graunke wrote: >>> On 04/18/2014 12:09 AM, Ilia Mirkin wrote: >>> > Hi Ken, >>> > >>> > I just did a bisect looking for the failure that's causing a fe

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-19 Thread Ilia Mirkin
On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen wrote: > On 2014-04-18 08:46:00, Kenneth Graunke wrote: >> On 04/18/2014 12:09 AM, Ilia Mirkin wrote: >> > Hi Ken, >> > >> > I just did a bisect looking for the failure that's causing a few >> > gs-related piglits to fail on nv50, and it came up with

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-18 Thread Jordan Justen
On 2014-04-18 08:46:00, Kenneth Graunke wrote: > On 04/18/2014 12:09 AM, Ilia Mirkin wrote: > > Hi Ken, > > > > I just did a bisect looking for the failure that's causing a few > > gs-related piglits to fail on nv50, and it came up with the below. Any > > ideas? Here are the tests that are failing

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-18 Thread Marek Olšák
This has nothing to do with geometry shaders. AFAIK, rendering without vertex data is allowed no matter what shaders you have. One can fetch or generate vertex data using gl_VertexID only. Marek On Fri, Apr 18, 2014 at 5:46 PM, Kenneth Graunke wrote: > On 04/18/2014 12:09 AM, Ilia Mirkin wrote:

Re: [Mesa-dev] Regressions due to commit 1afe3359258

2014-04-18 Thread Kenneth Graunke
On 04/18/2014 12:09 AM, Ilia Mirkin wrote: > Hi Ken, > > I just did a bisect looking for the failure that's causing a few > gs-related piglits to fail on nv50, and it came up with the below. Any > ideas? Here are the tests that are failing: > > tests/spec/glsl-1.50/execution/geometry/clip-distanc

[Mesa-dev] Regressions due to commit 1afe3359258

2014-04-18 Thread Ilia Mirkin
Hi Ken, I just did a bisect looking for the failure that's causing a few gs-related piglits to fail on nv50, and it came up with the below. Any ideas? Here are the tests that are failing: tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test tests/spec/glsl-1.50/execution/g