On 22.06.2013 16:36, Roland Scheidegger wrote:
> We decided to drop predicated transfers already. State tracker can
> emulate this by using another resource and doing a (predicated)
> resource_copy_region, might be slightly suboptimal but predicated
> transfers really sound strange.
> As for resour
We decided to drop predicated transfers already. State tracker can
emulate this by using another resource and doing a (predicated)
resource_copy_region, might be slightly suboptimal but predicated
transfers really sound strange.
As for resource_copy_region, I'm fine with a flag indicating if it
hon
I have mixed feelings about this.
Some transfers are implemented with pipe_context::blit instead of
resource_copy_region, because MSAA resources should be downsampled in
transfer_map and upsampled in transfer_unmap, so that ReadPixels and
various fallbacks (CopyPixels, CopyTexSubImage, ...) work.
Am 14.06.2013 19:49, schrieb srol...@vmware.com:
> From: Roland Scheidegger
>
> For conditional rendering this makes it possible to skip rendering
> if either the predicate is true or false, as supported by d3d10
> (in fact previously it was sort of implied skip rendering if predicate
> is false