Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-09 Thread Paul Berry
On 9 November 2012 13:48, Brian Paul wrote: > On 11/07/2012 01:05 PM, Paul Berry wrote: > >> In situations where an OpenGL function has several equivalent names, >> Mesa currently does not follow a consistent standard for which name is >> used. For example, the function glDisablei() (introduced

Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-09 Thread Brian Paul
On 11/07/2012 01:05 PM, Paul Berry wrote: In situations where an OpenGL function has several equivalent names, Mesa currently does not follow a consistent standard for which name is used. For example, the function glDisablei() (introduced in GL 3.0) is equivalent to glDisableIndexedEXT() (introd

Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-09 Thread Ian Romanick
On 11/09/2012 12:36 PM, Jordan Justen wrote: Paul, Ian, In Paul's series, he is changing: _mesa_BlendFunci => _mesa_BlendFunciARB Whereas, in my 3/3 patch from yesterday, I added BlendFunci to the XML, and then converted BlendFunciARB references to BlendFunci. But, BlendFunci is for GL 4.0...

Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-09 Thread Jordan Justen
Paul, Ian, In Paul's series, he is changing: _mesa_BlendFunci => _mesa_BlendFunciARB Whereas, in my 3/3 patch from yesterday, I added BlendFunci to the XML, and then converted BlendFunciARB references to BlendFunci. But, BlendFunci is for GL 4.0... So, would we want to change BlendFunci to Blend

Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-09 Thread Chad Versace
+1 I hope no one voices complaints. I wish to see this change occur. On 11/07/2012 12:05 PM, Paul Berry wrote: > In situations where an OpenGL function has several equivalent names, Mesa > currently does not follow a consistent standard for which name is used. > For example, the function glDisabl

Re: [Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-07 Thread Ilyes Gouta
Hi, +1 for more debugging ease, especially on remote targets. -Ilyes On Nov 7, 2012 9:06 PM, "Paul Berry" wrote: > In situations where an OpenGL function has several equivalent names, Mesa > currently does not follow a consistent standard for which name is used. > For example, the function glDi

[Mesa-dev] RFC: Standardize names of OpenGL functions in Mesa.

2012-11-07 Thread Paul Berry
In situations where an OpenGL function has several equivalent names, Mesa currently does not follow a consistent standard for which name is used. For example, the function glDisablei() (introduced in GL 3.0) is equivalent to glDisableIndexedEXT() (introduced in EXT_draw_buffers2). Mesa manages the