Am 29.03.2014 00:57, schrieb Ilia Mirkin:
> On Fri, Mar 28, 2014 at 7:43 PM, Roland Scheidegger
> wrote:
>> Am 28.03.2014 23:57, schrieb Ilia Mirkin:
>>> On Fri, Mar 28, 2014 at 6:41 PM, Roland Scheidegger
>>> wrote:
Am 28.03.2014 22:56, schrieb Ilia Mirkin:
> On Fri, Mar 28, 2014 at 5
On Fri, Mar 28, 2014 at 7:43 PM, Roland Scheidegger wrote:
> Am 28.03.2014 23:57, schrieb Ilia Mirkin:
>> On Fri, Mar 28, 2014 at 6:41 PM, Roland Scheidegger
>> wrote:
>>> Am 28.03.2014 22:56, schrieb Ilia Mirkin:
On Fri, Mar 28, 2014 at 5:47 PM, Roland Scheidegger
wrote:
> Am 28
Am 28.03.2014 23:57, schrieb Ilia Mirkin:
> On Fri, Mar 28, 2014 at 6:41 PM, Roland Scheidegger
> wrote:
>> Am 28.03.2014 22:56, schrieb Ilia Mirkin:
>>> On Fri, Mar 28, 2014 at 5:47 PM, Roland Scheidegger
>>> wrote:
Am 28.03.2014 22:18, schrieb Ilia Mirkin:
> Hey guys,
>
> I w
On Fri, Mar 28, 2014 at 6:41 PM, Roland Scheidegger wrote:
> Am 28.03.2014 22:56, schrieb Ilia Mirkin:
>> On Fri, Mar 28, 2014 at 5:47 PM, Roland Scheidegger
>> wrote:
>>> Am 28.03.2014 22:18, schrieb Ilia Mirkin:
Hey guys,
I was thinking of taking a shot at implementing ARB_sampl
Am 28.03.2014 22:56, schrieb Ilia Mirkin:
> On Fri, Mar 28, 2014 at 5:47 PM, Roland Scheidegger
> wrote:
>> Am 28.03.2014 22:18, schrieb Ilia Mirkin:
>>> Hey guys,
>>>
>>> I was thinking of taking a shot at implementing ARB_sample_shading for
>>> nv50 (well, nva3-nva8) this weekend. One of the is
On Fri, Mar 28, 2014 at 5:47 PM, Roland Scheidegger wrote:
> Am 28.03.2014 22:18, schrieb Ilia Mirkin:
>> Hey guys,
>>
>> I was thinking of taking a shot at implementing ARB_sample_shading for
>> nv50 (well, nva3-nva8) this weekend. One of the issues is that it's
>> not implemented in gallium at a
Am 28.03.2014 22:18, schrieb Ilia Mirkin:
> Hey guys,
>
> I was thinking of taking a shot at implementing ARB_sample_shading for
> nv50 (well, nva3-nva8) this weekend. One of the issues is that it's
> not implemented in gallium at all right now, so I need to pipe it
> through somehow. I believe th
Hey guys,
I was thinking of taking a shot at implementing ARB_sample_shading for
nv50 (well, nva3-nva8) this weekend. One of the issues is that it's
not implemented in gallium at all right now, so I need to pipe it
through somehow. I believe that the only piece of data that needs to
be piped throu