Re: [Mesa-dev] Possible bug with r600g shader compiler

2013-03-31 Thread Vadim Girlin
On 03/31/2013 04:51 PM, Martin Andersson wrote: Hi, I think have found a bug in the r600g shader compiler. I have a AMD 6950 and I'm running mesa from git. The bug is exercised by the the vertex shader program in piglit ext_transform_feedback/order.c I have simplified the shader program so the

Re: [Mesa-dev] Possible bug with r600g shader compiler

2013-03-31 Thread Martin Andersson
On Sun, Mar 31, 2013 at 2:51 PM, Martin Andersson wrote: > > It compiles to, http://pastebin.com/cQ8rbKCv. There should not be a dot at the end, the correct address is: http://pastebin.com/cQ8rbKCv I also configure mesa with --disable-gallium-llvm //Martin __

[Mesa-dev] Possible bug with r600g shader compiler

2013-03-31 Thread Martin Andersson
Hi, I think have found a bug in the r600g shader compiler. I have a AMD 6950 and I'm running mesa from git. The bug is exercised by the the vertex shader program in piglit ext_transform_feedback/order.c I have simplified the shader program so the compiled shader is easier to read: #version 130