Re: [Mesa-dev] OpenGL ES context using EGL on framebuffer

2016-02-08 Thread Ilia Mirkin
Perhaps you'd be interested in having a look at kmscube: https://github.com/robclark/kmscube This is a simple demo which uses GBM and passes the resulting buffers to KMS for scanout. Make sure you build mesa with --enable-gbm and --enable-egl-platforms=drm [and x11 if you still want egl to work in

[Mesa-dev] OpenGL ES context using EGL on framebuffer

2016-02-08 Thread Jörg Wille
Is there a way to create an OpenGL ES context using EGL on a Intel Atom E3845 without XServer? For an embedded board running a Linux (based on Yocto