On 03/06/2014 12:47 PM, Kenneth Graunke wrote:
> I recently started looking at a suite of microbenchmarks, and discovered
> that one of the tests called GenerateMipmaps repeatedly (sadly, probably
> not intentionally). Naturally, it used a 2DArray texture, which we didn't
> support, so we hit the
The series looks good to me. I didn't see anything I'd change.
Reviewed-by: Matt Turner
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
I recently started looking at a suite of microbenchmarks, and discovered
that one of the tests called GenerateMipmaps repeatedly (sadly, probably
not intentionally). Naturally, it used a 2DArray texture, which we didn't
support, so we hit the slow path. Not only that, but it was half-float,
which