Hello all,
Mesa 11.2.0 is now available.
Huge shout out goes to everyone involved. Thank you for your amazing and
ongoing work !
Here are some of the highlights:
- CI
- Add Travis-CI configuration file.
- Documented more environment variables, squashed a ton of typos.
- Core mesa
- Fix loc
Hi all,
As most of you have noticed it's been a while since Mesa 11.2.0 rc3. So without
further ado here is the fourth and final release candidate for Mesa 11.2.0.
I'm planning for the final release to be out this Friday (1st of April) around
16 PM GMT.
Please let me know if I've missed anything
The third release candidate for Mesa 11.2.0 is now available.
Axel Davy (5):
st/nine: Introduce helper for Position shader input
st/nine: Use Position input helper for ps3 declared inputs
st/nine: Handle READONLY for buffer MANAGED pool
st/nine: Fix Multithreading issue wi
The second release candidate for Mesa 11.2.0 is now available.
Brian Paul (1):
st/mesa: fix frontbuffer glReadPixels regressions
Derek Foreman (1):
egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage
Emil Velikov (6):
st/nine: don't forget to bundle the
The first release candidate for Mesa 11.2.0 is now available.
The plan is to have one release candidate every Friday, until the final
release on March 11th 2016.
As a reminder, with the 11.2 branch now created, patches nominated with:
CC:
will now be candidates only for the new 11.2 br
Hello all,
On 19 January 2016 at 13:21, Emil Velikov wrote:
> Hi all,
>
> It's time to get the idea of where were are wrt the next Mesa release
> - 11.2.0. As usual here is the normal plan, although everyone
> interested in more than welcome to chime in
>
> February 19th 2016 - Feature freeze/Rel
Hi all,
It's time to get the idea of where were are wrt the next Mesa release
- 11.2.0. As usual here is the normal plan, although everyone
interested in more than welcome to chime in
February 19th 2016 - Feature freeze/Release candidate 1
February 26th 2016 - Release candidate 2
March 04th 2016