2010/4/28 Brian Paul :
> Kristian Høgsberg wrote:
>>
>> 2010/4/27 Kristian Høgsberg :
>> [ I hit send to early there... ]
>>>
>>> review the patches, or at least just some of them. The overall
>>> approach is
>>
>> 1. Add a API tag to GLcontext so we key off of that.
>> 2. Use API-aware construc
2010/4/29 Kristian Høgsberg :
> 2010/4/28 Chia-I Wu :
>> 2010/4/28 Kristian Høgsberg :
>>> 2010/4/27 Kristian Høgsberg :
>>> [ I hit send to early there... ]
review the patches, or at least just some of them. The overall
approach is
>>>
>>> 1. Add a API tag to GLcontext so we key off of
2010/4/28 Chia-I Wu :
> 2010/4/28 Kristian Høgsberg :
>> 2010/4/27 Kristian Høgsberg :
>> [ I hit send to early there... ]
>>> review the patches, or at least just some of them. The overall
>>> approach is
>>
>> 1. Add a API tag to GLcontext so we key off of that.
>> 2. Use API-aware constructor
Would it work to put a dummy value into the enum to assure you get the
size you want?
enum __dri_api_enum {
__DRI_API_OPENGL = 0,
#define __DRI_API_OPENGL __DRI_API_OPENGL
__DRI_API_GLES1 = 1,
#define __DRI_API_GLES1 __DRI_API_GLES1
__DRI_API_GLES2 = 2,
#define __DRI_API_GLES2
2010/4/28 Jakob Bornecrantz :
> On 2010-04-28 17.32, Kristian Høgsberg wrote:
>>
>> 2010/4/28 Brian Paul:
>>>
>>> Kristian Høgsberg wrote:
2010/4/27 Kristian Høgsberg:
[ I hit send to early there... ]
>
> review the patches, or at least just some of them. The overall
> a
2010/4/28 Kristian Høgsberg :
> 2010/4/27 Kristian Høgsberg :
> [ I hit send to early there... ]
>> review the patches, or at least just some of them. The overall
>> approach is
>
> 1. Add a API tag to GLcontext so we key off of that.
> 2. Use API-aware constructor where we create GLES1/2 contex
On 2010-04-28 17.32, Kristian Høgsberg wrote:
2010/4/28 Brian Paul:
Kristian Høgsberg wrote:
2010/4/27 Kristian Høgsberg:
[ I hit send to early there... ]
review the patches, or at least just some of them. The overall
approach is
1. Add a API tag to GLcontext so we key off of that.
2.
2010/4/28 Brian Paul :
> Kristian Høgsberg wrote:
>>
>> 2010/4/27 Kristian Høgsberg :
>> [ I hit send to early there... ]
>>>
>>> review the patches, or at least just some of them. The overall
>>> approach is
>>
>> 1. Add a API tag to GLcontext so we key off of that.
>> 2. Use API-aware construc
Kristian Høgsberg wrote:
2010/4/27 Kristian Høgsberg :
[ I hit send to early there... ]
review the patches, or at least just some of them. The overall
approach is
1. Add a API tag to GLcontext so we key off of that.
2. Use API-aware constructor where we create GLES1/2 contexts
(currently on
2010/4/27 Kristian Høgsberg :
[ I hit send to early there... ]
> review the patches, or at least just some of them. The overall
> approach is
1. Add a API tag to GLcontext so we key off of that.
2. Use API-aware constructor where we create GLES1/2 contexts
(currently only ES1/2 state trackers)
Hi,
I wrote about my plan to integrate the GLES1/2 code from src/mesa/es
into core mesa a couple of weeks ago:
http://lists.freedesktop.org/archives/mesa-dev/2010-April/38.html
and after wrapping my head around the dispatch and remap tables, I've
come up with a series of patches to impleme
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