-dev-bounces+benjamin.segovia=intel@lists.freedesktop.org] On Behalf
Of Segovia, Benjamin [benjamin.sego...@intel.com]
Sent: Monday, August 16, 2010 8:37 PM
To: Ian Romanick; mesa-dev@lists.freedesktop.org
Subject: Re: [Mesa-dev] Merge of glsl2 branch to master
I am looking at the regression for
I am looking at the regression for this test
Ben
From: Ian Romanick [...@freedesktop.org]
Sent: Monday, August 16, 2010 8:17 PM
To: mesa-dev@lists.freedesktop.org; Segovia, Benjamin
Subject: Re: [Mesa-dev] Merge of glsl2 branch to master
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Ian Romanick wrote:
> Ian Romanick wrote:
>> I propose that we merge master to glsl2 on *Friday, August 13th* (one
>> week from today). Barring unforeseen issues, I propose that we merge
>> glsl2 to master on *Monday, August 16th*.
>
> The master ->
> Thanks for all your diligence with Windows portability. There are still
> some issues with MSVC but it's pretty minor stuff (e.g log2f & exp2f).
FYI, implementations of truncf, log2f, exp2f for MSVC in my GLSL2
fork:
http://github.com/aras-p/glsl-optimizer/blob/glsl2/src/glsl/msvc/msvccompat.h
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José Fonseca wrote:
> Thanks for all your diligence with Windows portability. There are still
> some issues with MSVC but it's pretty minor stuff (e.g log2f & exp2f). I
> can get to it the next couple of days, so feel free to merge as far as
> I'm con
On Fri, 2010-08-13 at 20:40 -0700, Ian Romanick wrote:
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> Ian Romanick wrote:
> > I propose that we merge master to glsl2 on *Friday, August 13th* (one
> > week from today). Barring unforeseen issues, I propose that we merge
> > glsl2 to master o
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Ian Romanick wrote:
> I propose that we merge master to glsl2 on *Friday, August 13th* (one
> week from today). Barring unforeseen issues, I propose that we merge
> glsl2 to master on *Monday, August 16th*.
The master -> glsl2 merge is complete. The
On Wed, Aug 11, 2010 at 6:06 PM, Ian Romanick wrote:
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> Ian Romanick wrote:
>> Brian Paul wrote:
>>> It looks like function prototypes aren't handled properly.
>>
>>> I've added a new piglit test for this:
>>
>>> $ bin/shader_runner tests/shaders/
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Ian Romanick wrote:
> Brian Paul wrote:
>> It looks like function prototypes aren't handled properly.
>
>> I've added a new piglit test for this:
>
>> $ bin/shader_runner tests/shaders/glsl-function-prototype.shader_test -auto
>
>> GLSL2 error: 0:3(
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Brian Paul wrote:
>
> It looks like function prototypes aren't handled properly.
>
> I've added a new piglit test for this:
>
> $ bin/shader_runner tests/shaders/glsl-function-prototype.shader_test -auto
>
> GLSL2 error: 0:3(1): error: empty declar
It looks like function prototypes aren't handled properly.
I've added a new piglit test for this:
$ bin/shader_runner tests/shaders/glsl-function-prototype.shader_test
-auto
GLSL2 error: 0:3(1): error: empty declaration list
Failed to compile FS: 0:3(1): error: empty declaration list
PIGLI
On Tue, 2010-08-10 at 12:43 -0700, Ian Romanick wrote:
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> Keith Whitwell wrote:
> > On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
> >> The previous compiler called _mesa_remove_output_reads unconditionally,
> >> while the new compiler does
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Keith Whitwell wrote:
> On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
>> The previous compiler called _mesa_remove_output_reads unconditionally,
>> while the new compiler doesn't. This should be left up to the backend
>> in my opinion, so perh
On 08/10/2010 11:06 AM, Keith Whitwell wrote:
> On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
>> On Mon, 09 Aug 2010 19:05:52 -0700, Ian Romanick
>> wrote:
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>>> Tom Stellard wrote:
On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian
On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
> On Mon, 09 Aug 2010 19:05:52 -0700, Ian Romanick wrote:
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> > Tom Stellard wrote:
> > > On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
> > >> -BEGIN PGP SIGNED MESSAG
On Mon, 09 Aug 2010 19:05:52 -0700, Ian Romanick wrote:
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> Tom Stellard wrote:
> > On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
> >> -BEGIN PGP SIGNED MESSAGE-
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> >> As of today the glsl2 branch has th
On Mon, Aug 9, 2010 at 8:45 PM, Tom Stellard wrote:
> On Mon, Aug 09, 2010 at 07:05:52PM -0700, Ian Romanick wrote:
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>> Tom Stellard wrote:
>> > On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
>> >> -BEGIN PGP SIGNED MESSAGE--
On Mon, Aug 09, 2010 at 07:05:52PM -0700, Ian Romanick wrote:
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> Tom Stellard wrote:
> > On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
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> >> As of today the glsl2 branch h
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Tom Stellard wrote:
> On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
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>> As of today the glsl2 branch has three piglit regressions WRT master,
>> and there is only one crashing piglit
On Tue, Aug 10, 2010 at 1:57 AM, Tom Stellard wrote:
> P.S. What is the definition of the SSG opcode? I can't find
> documentation for it.
>
It's the sign function from GLSL. It's also documented in the
NV_vertex_program2 specification:
http://www.opengl.org/registry/specs/NV/vertex_program2.t
On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
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> As of today the glsl2 branch has three piglit regressions WRT master,
> and there is only one crashing piglit tests. As before, we have tested
> swrast and i965. For master I used
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As of today the glsl2 branch has three piglit regressions WRT master,
and there is only one crashing piglit tests. As before, we have tested
swrast and i965. For master I used commit 27041d7cb, and for glsl2 I
used commit c234d0b2. The results are a
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