Re: [Mesa-dev] MapTextureImage for glGetTexImage

2011-09-28 Thread Brian Paul
On 09/27/2011 01:15 PM, Eric Anholt wrote: On Fri, 23 Sep 2011 15:04:13 -0600, Brian Paul wrote: Non-text part: multipart/mixed On 09/22/2011 07:24 PM, Brian Paul wrote: On Thu, Sep 22, 2011 at 6:14 PM, Eric Anholt wrote: Here's an extract of what I had in one of my branches for mti, with a

Re: [Mesa-dev] MapTextureImage for glGetTexImage

2011-09-27 Thread Eric Anholt
On Fri, 23 Sep 2011 15:04:13 -0600, Brian Paul wrote: Non-text part: multipart/mixed > On 09/22/2011 07:24 PM, Brian Paul wrote: > > On Thu, Sep 22, 2011 at 6:14 PM, Eric Anholt wrote: > >> Here's an extract of what I had in one of my branches for mti, with a > >> slight cleanup to reduce diffs i

Re: [Mesa-dev] MapTextureImage for glGetTexImage

2011-09-23 Thread Brian Paul
On 09/22/2011 07:24 PM, Brian Paul wrote: On Thu, Sep 22, 2011 at 6:14 PM, Eric Anholt wrote: Here's an extract of what I had in one of my branches for mti, with a slight cleanup to reduce diffs in texgetimage.c. Tested on i965 and softpipe. This code can also be found in the mti-getteximage

Re: [Mesa-dev] MapTextureImage for glGetTexImage

2011-09-22 Thread Brian Paul
On Thu, Sep 22, 2011 at 6:14 PM, Eric Anholt wrote: > Here's an extract of what I had in one of my branches for mti, with a > slight cleanup to reduce diffs in texgetimage.c.  Tested on i965 and > softpipe.  This code can also be found in the mti-getteximage branch > of my personal tree. I'll try

[Mesa-dev] MapTextureImage for glGetTexImage

2011-09-22 Thread Eric Anholt
Here's an extract of what I had in one of my branches for mti, with a slight cleanup to reduce diffs in texgetimage.c. Tested on i965 and softpipe. This code can also be found in the mti-getteximage branch of my personal tree. ___ mesa-dev mailing list