Re: [Mesa-dev] Indirect fixes for Samplers v3

2015-09-08 Thread Timothy Arceri
On Tue, 2015-09-08 at 15:25 -0700, Mark Janes wrote: > I tested this series, and found some issues: > > The following tests assert on g33: > piglit.shaders.glsl-fwidth > piglit.shaders.glsl-fs-sampler-numbering > piglit.shaders.glsl-lod-bias > piglit.shaders.glsl-kwin-blur-1 >

Re: [Mesa-dev] Indirect fixes for Samplers v3

2015-09-08 Thread Mark Janes
I tested this series, and found some issues: The following tests assert on g33: piglit.shaders.glsl-fwidth piglit.shaders.glsl-fs-sampler-numbering piglit.shaders.glsl-lod-bias piglit.shaders.glsl-kwin-blur-1 piglit.shaders.glsl-bug-22603 piglit.shaders.glsl-fs-texturecube

[Mesa-dev] Indirect fixes for Samplers v3

2015-09-01 Thread Timothy Arceri
The following patch series fixes the indirect sampler indexing piglit tests /tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/* for nir. It also takes steps toward removing the use of the UniformHash table. There are no piglit regressions and I've also sent a couple more meaner indirec