- Original Message -
> Hi everyone,
>
> I'd like to move the BlitFramebuffer implementation into gallium
> drivers. The pros are:
> - allowing MSAA resource blitting to be accelerated on any hardware
> - allowing stencil blitting to be accelerated on any hardware
> - drivers are more lik
On Sun, Sep 9, 2012 at 7:43 PM, Stéphane Marchesin
wrote:
> On Sat, Sep 8, 2012 at 2:52 PM, Marek Olšák wrote:
>> Hi everyone,
>>
>> I'd like to move the BlitFramebuffer implementation into gallium
>> drivers. The pros are:
>> - allowing MSAA resource blitting to be accelerated on any hardware
>>
On Sat, Sep 8, 2012 at 2:52 PM, Marek Olšák wrote:
> Hi everyone,
>
> I'd like to move the BlitFramebuffer implementation into gallium
> drivers. The pros are:
> - allowing MSAA resource blitting to be accelerated on any hardware
> - allowing stencil blitting to be accelerated on any hardware
> -
On 08.09.2012 23:52, Marek Olšák wrote:
> Hi everyone,
>
> I'd like to move the BlitFramebuffer implementation into gallium
> drivers. The pros are:
> - allowing MSAA resource blitting to be accelerated on any hardware
> - allowing stencil blitting to be accelerated on any hardware
> - drivers are
Hi everyone,
I'd like to move the BlitFramebuffer implementation into gallium
drivers. The pros are:
- allowing MSAA resource blitting to be accelerated on any hardware
- allowing stencil blitting to be accelerated on any hardware
- drivers are more likely to take a faster codepath if they have th