Re: [Mesa-dev] Gallium: Moving BlitFramebuffer implementation into drivers

2012-09-10 Thread Jose Fonseca
- Original Message - > Hi everyone, > > I'd like to move the BlitFramebuffer implementation into gallium > drivers. The pros are: > - allowing MSAA resource blitting to be accelerated on any hardware > - allowing stencil blitting to be accelerated on any hardware > - drivers are more lik

Re: [Mesa-dev] Gallium: Moving BlitFramebuffer implementation into drivers

2012-09-09 Thread Marek Olšák
On Sun, Sep 9, 2012 at 7:43 PM, Stéphane Marchesin wrote: > On Sat, Sep 8, 2012 at 2:52 PM, Marek Olšák wrote: >> Hi everyone, >> >> I'd like to move the BlitFramebuffer implementation into gallium >> drivers. The pros are: >> - allowing MSAA resource blitting to be accelerated on any hardware >>

Re: [Mesa-dev] Gallium: Moving BlitFramebuffer implementation into drivers

2012-09-09 Thread Stéphane Marchesin
On Sat, Sep 8, 2012 at 2:52 PM, Marek Olšák wrote: > Hi everyone, > > I'd like to move the BlitFramebuffer implementation into gallium > drivers. The pros are: > - allowing MSAA resource blitting to be accelerated on any hardware > - allowing stencil blitting to be accelerated on any hardware > -

Re: [Mesa-dev] Gallium: Moving BlitFramebuffer implementation into drivers

2012-09-09 Thread Christoph Bumiller
On 08.09.2012 23:52, Marek Olšák wrote: > Hi everyone, > > I'd like to move the BlitFramebuffer implementation into gallium > drivers. The pros are: > - allowing MSAA resource blitting to be accelerated on any hardware > - allowing stencil blitting to be accelerated on any hardware > - drivers are

[Mesa-dev] Gallium: Moving BlitFramebuffer implementation into drivers

2012-09-08 Thread Marek Olšák
Hi everyone, I'd like to move the BlitFramebuffer implementation into gallium drivers. The pros are: - allowing MSAA resource blitting to be accelerated on any hardware - allowing stencil blitting to be accelerated on any hardware - drivers are more likely to take a faster codepath if they have th