2011/4/26 Alex Deucher
>
> On Mon, Apr 25, 2011 at 7:09 PM, Matt Turner wrote:
> > On Mon, Apr 4, 2011 at 4:33 PM, ★ Emeric wrote:
> >> Hello again !
> >> Last call for comments, this is the GSoC proposal that I will submit,
> >> probably tommorow.
> >>
> >> Thank you,
> >> Emeric
> >
> > So qui
On Mon, Apr 25, 2011 at 8:17 PM, Alex Deucher wrote:
> On Mon, Apr 25, 2011 at 7:09 PM, Matt Turner wrote:
>> On Mon, Apr 4, 2011 at 4:33 PM, ★ Emeric wrote:
>>> Hello again !
>>> Last call for comments, this is the GSoC proposal that I will submit,
>>> probably tommorow.
>>>
>>> Thank you,
>>>
On Mon, Apr 25, 2011 at 7:09 PM, Matt Turner wrote:
> On Mon, Apr 4, 2011 at 4:33 PM, ★ Emeric wrote:
>> Hello again !
>> Last call for comments, this is the GSoC proposal that I will submit,
>> probably tommorow.
>>
>> Thank you,
>> Emeric
>
> So quite disappointingly, this project wasn't accept
On Mon, Apr 4, 2011 at 4:33 PM, ★ Emeric wrote:
> Hello again !
> Last call for comments, this is the GSoC proposal that I will submit,
> probably tommorow.
>
> Thank you,
> Emeric
So quite disappointingly, this project wasn't accepted because it had no mentor.
It's still possible to do this pro
On Tue, Apr 5, 2011 at 1:25 PM, Emmanuel Andry wrote:
> I thought vdpau was for nvidia only.
> Wouldn't it be more universal using vaapi ?
Sort of depends on your definition.
A more important point raised on the Phoronix forums is that VAAPI
supports encoding, while VDPAU does not. But I don't k
★ Emeric wrote:
> Hello again !
> Last call for comments, this is the GSoC proposal that I will submit,
> probably tommorow.
>
> Thank you,
> Emeric
>
>
>
> GSoC 2011 Proposal
> Hardware Accelerated VP8 Video Decoding for Gallium3d
>
> Abstract ===
Hi Aaron,
Working on the loop filter first is probably a good idea you are
right, I will change the roadmap. Beside as it is the last operation
to be done during the decoding and there is no dependency upon other
operations maybe more aggressive parallelization can be achieved.
I did not have tim
Hi Emeric,
It doesn't affect your proposal too much, but I'd recommend changing
the order of your August tasks a bit. I would suggest trying to work
on the loop filter before the motion compensation. A few of the 720p
and 1080p videos that I profiled during my thesis work suggested that
the loop
Hello again !
Last call for comments, this is the GSoC proposal that I will submit,
probably tommorow.
Thank you,
Emeric
GSoC 2011 Proposal
Hardware Accelerated VP8 Video Decoding for Gallium3d
Abstract ===
The goal of this project is to write a Gallium3D s
On Mon, 2011-03-28 at 15:59 -0700, Corbin Simpson wrote:
> We talked about it already, in person, at XDC a few years ago. The
> basic agreement was that Theora was the only reasonable codec that
> could be shipped in Fedora and Debian; other codecs would probably be
> #define'd or commented out. I'
On Mon, Mar 28, 2011 at 2:16 PM, ★ Emeric wrote:
> - I saw on this maillist talks about the S3TC patent situation. Why
> nobody express similar concerns about an h264 implementation living in
> mesa ? Because that would mean violate much more patents, without
> paying royalties and everything...
2011/3/26 Alex Deucher :
>
> WebM would definitely be cool.
>
Ok I give this idea some thoughts and I think I am gonna go with a
hardware accelerated vp8 decoder into a vdpau state tracker.
On the plus side :
- VP8 has a way more simple design than h264, and that should cut the
development time,
On Sat, Mar 26, 2011 at 1:01 PM, Matt Turner wrote:
> On Sat, Mar 26, 2011 at 4:53 PM, Alex Deucher wrote:
>> Plus, on AMD hardware at least, on
>> r1xx-r5xx asics we didn't have UVD so we used the 3D engine for video
>> decode and it worked well, even on mobile asics.
>
> I presume that r100 and
On Sat, Mar 26, 2011 at 4:53 PM, Alex Deucher wrote:
> Plus, on AMD hardware at least, on
> r1xx-r5xx asics we didn't have UVD so we used the 3D engine for video
> decode and it worked well, even on mobile asics.
I presume that r100 and r200 aren't capable of decoding WebM/H264, but
what about r3
On Fri, Mar 25, 2011 at 5:44 PM, Matt Turner wrote:
> On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric wrote:
>> Hi everyone,
>> My name is Emeric, I am a 22 years old french student, and I am
>> currently looking to apply to the google summer of code 2011.
>> I saw the "Gallium H.264 decoding" idea on
2011/3/25 Matt Turner :
> On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric wrote:
>> Hi everyone,
>> My name is Emeric, I am a 22 years old french student, and I am
>> currently looking to apply to the google summer of code 2011.
>> I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I
>>
2011/3/25 Stéphane Marchesin :
> On Fri, Mar 25, 2011 at 14:44, Matt Turner wrote:
>> On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric wrote:
>>> Hi everyone,
>>> My name is Emeric, I am a 22 years old french student, and I am
>>> currently looking to apply to the google summer of code 2011.
>>> I saw t
On Fri, Mar 25, 2011 at 14:44, Matt Turner wrote:
> On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric wrote:
>> Hi everyone,
>> My name is Emeric, I am a 22 years old french student, and I am
>> currently looking to apply to the google summer of code 2011.
>> I saw the "Gallium H.264 decoding" idea on th
On Wed, Mar 23, 2011 at 4:28 PM, ★ Emeric wrote:
> Hi everyone,
> My name is Emeric, I am a 22 years old french student, and I am
> currently looking to apply to the google summer of code 2011.
> I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I
> am particularly interested by
Hi, thanks for the reply,
2011/3/24 Christian König :
> Hi,
>
>> Hi everyone,
>> My name is Emeric, I am a?22 years old?french student, and I am
>> currently looking to apply to the google summer of code 2011.
>> I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I
>> am particula
Hi,
> Hi everyone,
> My name is Emeric, I am a?22 years old?french student, and I am
> currently looking to apply to the google summer of code 2011.
> I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I
> am particularly interested by this project.
>
> The idea would be to use s
Hi everyone,
My name is Emeric, I am a 22 years old french student, and I am
currently looking to apply to the google summer of code 2011.
I saw the "Gallium H.264 decoding" idea on the X.Org GSoC page, and I
am particularly interested by this project.
The idea would be to use shaders to do some w
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