On Fri, 2016-03-04 at 11:49 -0800, Matt Turner wrote:
...
> So to answer your main question, I would generate tests for both
> glsl-4.00 and arb_gpu_shader_fp64, but only manually write tests for
> arb_gpu_shader_fp64.
Thanks for the early reply, Matt!
We will do as you suggest.
--
Br,
Andres
On Fri, Mar 4, 2016 at 6:50 AM, Andres Gomez wrote:
> Hi,
>
> as complementary work to the one done to "Add FP64 support to the i965
> shader backends" at:
> https://bugs.freedesktop.org/show_bug.cgi?id=92760
>
> We've been working to add piglit tests that would check the new features
> added by t
Hi,
as complementary work to the one done to "Add FP64 support to the i965
shader backends" at:
https://bugs.freedesktop.org/show_bug.cgi?id=92760
We've been working to add piglit tests that would check the new features
added by this addition. Because of this, we have created several
generators.