Re: [Mesa-dev] 10bit output via KMS

2017-07-27 Thread Volker Vogelhuber
Hi Daniel, On 24 July 2017 at 14:56, Volker Vogelhuber wrote: I wonder if it is possible to have drmModeAddFB2 to handle 'X', 'R', '3', '0' at all. So is this supported in any way? Secondly, you're correct that you would need (theoretically) to extend drmModeAddFB2, however it already has DR

Re: [Mesa-dev] 10bit output via KMS

2017-07-24 Thread Daniel Stone
Hi Volker, On 24 July 2017 at 14:56, Volker Vogelhuber wrote: > thanks for the feedback. The patch was not meant to be submitted > officially. I'm aware that extending official > EGL extensions is not allowed. It was just for showing what I have > changed to get 10bit FBOs exported from Mesa, oth

Re: [Mesa-dev] 10bit output via KMS

2017-07-24 Thread Volker Vogelhuber
Hi Emil, thanks for the feedback. The patch was not meant to be submitted officially. I'm aware that extending official EGL extensions is not allowed. It was just for showing what I have changed to get 10bit FBOs exported from Mesa, otherwise it would probably not possible to have a render buffer

Re: [Mesa-dev] 10bit output via KMS

2017-07-24 Thread Emil Velikov
[dropping dri-devel, adding mesa-dev] Hi Volker, Thanks for giving this a stab. Mesa it has it's own mailing list, take a look at the instruction for more details [1]. On 24 July 2017 at 13:34, Volker Vogelhuber wrote: > I have implemented a display manager application that takes DMB-BUF FDs >