feel free to disregard, considering the target audience, but
s/Designed for Intel GPUs/Designed for GPUs/ ?
(I mean compared to, say, LLVM, NIR has more passes that are in
general useful to GPUs and much of what it misses compared to LLVM
seems less useful for GPUs or SIMT processors.. I think for
https://drive.google.com/file/d/1D0k3-p88xEame5gepJQfIcCyZhG4CAsW/view?usp=sharing
On Mon, May 14, 2018 at 5:44 PM, Jason Ekstrand
wrote:
> One more comment: NIR is *not* a stable API.
>
> On Mon, May 14, 2018 at 2:10 PM, Laura Ekstrand
> wrote:
>
>> I've made the edits. https://drive.google.c
One more comment: NIR is *not* a stable API.
On Mon, May 14, 2018 at 2:10 PM, Laura Ekstrand
wrote:
> I've made the edits. https://drive.google.com/file/d/1D0k3-
> p88xEame5gepJQfIcCyZhG4CAsW/view?usp=sharing
>
> Thanks.
>
> Laura
>
> On Fri, May 11, 2018 at 5:07 PM, Jason Ekstrand
> wrote:
>
I've made the edits.
https://drive.google.com/file/d/1D0k3-p88xEame5gepJQfIcCyZhG4CAsW/view?usp=sharing
Thanks.
Laura
On Fri, May 11, 2018 at 5:07 PM, Jason Ekstrand
wrote:
> Couple of edits:
>
> i915: I'd leave the bit about "embedded" out. I don't think it's used
> for any new deployments
Couple of edits:
i915: I'd leave the bit about "embedded" out. I don't think it's used for
any new deployments at this point.
1965: How about "Implements intel-specific parts of OpenGL entrypoints"
ISL isn't really for converting between surface formats. A better
one-sentence description woul
Hi All,
I developed the following infographic to inform readers about the various
parts that make up the Intel Mesa drivers. It is intended to help groups
inside Intel better understand the open source community, and at the same
time, it helps train newcomers to Mesa in driver architecture.
I ha