On Wed, 2019-03-06 at 13:39 +1000, Dave Airlie wrote:
> On Wed, 6 Mar 2019 at 01:01, Erik Faye-Lund
> wrote:
> > When we try to do a vrend transfer from a renderable texture, we
> > end up
> > using glReadPixels to read the data. However, OpenGL ES has
> > restrictions on what formats are allowed
On Wed, 6 Mar 2019 at 01:01, Erik Faye-Lund
wrote:
>
> When we try to do a vrend transfer from a renderable texture, we end up
> using glReadPixels to read the data. However, OpenGL ES has
> restrictions on what formats are allowed to be used for glReadPixels.
> In partcular, only GL_UNSIGNED_BYTE