On 12/29/2012 05:35 AM, Chris Forbes wrote:
V2: Allow multisample texture targets in glInvalidateTexSubImage too.
This was already partly there, but I missed it the first time around
since the interaction is defined in a newer extension.
Signed-off-by: Chris Forbes
---
src/mesa/main/fbobject.c
V2: Allow multisample texture targets in glInvalidateTexSubImage too.
This was already partly there, but I missed it the first time around
since the interaction is defined in a newer extension.
Signed-off-by: Chris Forbes
---
src/mesa/main/fbobject.c | 5 +
src/mesa/main/mtypes.h | 4 +++