On Tue, Jan 15, 2013 at 9:30 PM, Ian Romanick wrote:
> On 01/14/2013 04:59 PM, Marek Olšák wrote:
>>
>> On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick
>> wrote:
>>>
>>> On 01/13/2013 06:20 AM, Marek Olšák wrote:
Hi Dave, here's a preliminary review.
1) The depth and integ
On 01/14/2013 04:59 PM, Marek Olšák wrote:
On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick wrote:
On 01/13/2013 06:20 AM, Marek Olšák wrote:
Hi Dave, here's a preliminary review.
1) The depth and integer texture sample limits should be set according
to driver support, we probably don't have g
On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick wrote:
> On 01/13/2013 06:20 AM, Marek Olšák wrote:
>>
>> Hi Dave, here's a preliminary review.
>>
>> 1) The depth and integer texture sample limits should be set according
>> to driver support, we probably don't have good queries for that.
>>
>> - R6
On 01/13/2013 06:20 AM, Marek Olšák wrote:
Hi Dave, here's a preliminary review.
1) The depth and integer texture sample limits should be set according
to driver support, we probably don't have good queries for that.
- R6xx cannot do depth MSAA textures.
- R6xx and R7xx cannot do integer MSAA t
Hi Dave, here's a preliminary review.
1) The depth and integer texture sample limits should be set according
to driver support, we probably don't have good queries for that.
- R6xx cannot do depth MSAA textures.
- R6xx and R7xx cannot do integer MSAA textures.
- Color resolve with R11G11B10_FLOAT
>> This series adds support for ARB_texture_multisample in core mesa
>> and the i965 driver, and initially enables it for Gen6.
>>
Just FYI, I've got most of the gallium/r600g side of this working here
http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-texture-multisample
needs a bit of cl
On 29 December 2012 04:35, Chris Forbes wrote:
> This series adds support for ARB_texture_multisample in core mesa
> and the i965 driver, and initially enables it for Gen6.
>
> There's a few rough edges still:
> - sample counts aren't quantized correctly
>
> - various small Gen7-specific things a
This series adds support for ARB_texture_multisample in core mesa
and the i965 driver, and initially enables it for Gen6.
There's a few rough edges still:
- sample counts aren't quantized correctly
- various small Gen7-specific things aren't done or adequately tested
(Gen7 surface_state bits;