Re: [Mesa-dev] [RFC 4/5] intel/compiler: Implement unordered comparisons

2018-11-27 Thread Jason Ekstrand
On Tue, Nov 27, 2018 at 12:55 PM Ian Romanick wrote: > On 11/22/2018 10:46 AM, Jason Ekstrand wrote: > > The vec4 path has only been compile-tested as there's no easy way to > > generate a vec4 shader with an unordered equality. > > --- > > src/intel/compiler/brw_compiler.c | 3 +++ > > src/i

Re: [Mesa-dev] [RFC 4/5] intel/compiler: Implement unordered comparisons

2018-11-27 Thread Ian Romanick
On 11/22/2018 10:46 AM, Jason Ekstrand wrote: > The vec4 path has only been compile-tested as there's no easy way to > generate a vec4 shader with an unordered equality. > --- > src/intel/compiler/brw_compiler.c | 3 +++ > src/intel/compiler/brw_fs_nir.cpp | 20 +--- > src/int

[Mesa-dev] [RFC 4/5] intel/compiler: Implement unordered comparisons

2018-11-22 Thread Jason Ekstrand
The vec4 path has only been compile-tested as there's no easy way to generate a vec4 shader with an unordered equality. --- src/intel/compiler/brw_compiler.c | 3 +++ src/intel/compiler/brw_fs_nir.cpp | 20 +--- src/intel/compiler/brw_vec4_nir.cpp | 21 + 3