On 04/13/2016 10:23 PM, Ilia Mirkin wrote:
On Tue, Apr 12, 2016 at 7:56 PM, Samuel Pitoiset
wrote:
Loosely based on softpipe but with some changes, this computes correct
width, height and depth of different targets to help in processing
coordinates from the codegen part.
This fixes a ton of
On Tue, Apr 12, 2016 at 7:56 PM, Samuel Pitoiset
wrote:
> Loosely based on softpipe but with some changes, this computes correct
> width, height and depth of different targets to help in processing
> coordinates from the codegen part.
>
> This fixes a ton of dEQP/piglit tests.
>
> Signed-off-by: S
Loosely based on softpipe but with some changes, this computes correct
width, height and depth of different targets to help in processing
coordinates from the codegen part.
This fixes a ton of dEQP/piglit tests.
Signed-off-by: Samuel Pitoiset
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src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 52