On 14 July 2015 at 07:48, Julien Isorce wrote:
>>> - libdrm: used as a last resource fall-back after the above two. the
>>> sole option used by *BSD, MacOS and Android.
>
> Hi,
>
> Unless I am missing something, libdrm is not used on MacOS.
>
> On osx, EGL_PLATFORM=x11 eglGetDisplay(NULL) calls dr
>> - libdrm: used as a last resource fall-back after the above two. the
>> sole option used by *BSD, MacOS and Android.
Hi,
Unless I am missing something, libdrm is not used on MacOS.
On osx, EGL_PLATFORM=x11 eglGetDisplay(NULL) calls dri2_initialize_x11
which fallback to dri2_initialize_x11_swr
On 09/07/15 15:40, Axel Davy wrote:
> On 09/07/2015 15:33, Emil Velikov wrote :
>>
>> Yakes forgot about that one. From a quick look we can (I know it feels
>> durty) use readlink(
>> /sys/dev/char/$(major):$(minor)).
>>
>> Everything seems to be there - bus type and exact location of the
>> device
On 09/07/2015 15:33, Emil Velikov wrote :
Yakes forgot about that one. From a quick look we can (I know it feels
durty) use readlink(
/sys/dev/char/$(major):$(minor)).
Everything seems to be there - bus type and exact location of the
device on the bus. It's limited to sysfs users, but they are
On 8 July 2015 at 18:55, Axel Davy wrote:
> On 08/07/2015 00:15, Emil Velikov wrote :
>>
>>
>>
>> Can anyone shed a light/cast their 2c ?
>>
>> Thanks
>> Emil
>> ___
>>
>
> The DRI3/Wayland/Gallium Nine DRI_PRIME path uses libudev,
> and I'm not sure it
On 8 July 2015 at 18:35, Eric Anholt wrote:
> Emil Velikov writes:
>
>> Hello all,
>>
>> A recent patch by Chris, fixing some libudev fun in our loader, made
>> me think if we can clear it up a bit.
>>
>> Having three different ways of retrieving the vendor/device ID does
>> feel a bit excessive.
On 08/07/2015 00:15, Emil Velikov wrote :
Can anyone shed a light/cast their 2c ?
Thanks
Emil
___
The DRI3/Wayland/Gallium Nine DRI_PRIME path uses libudev,
and I'm not sure it could work without.
It is based on the ID_PATH_TAG advertised by udev
Emil Velikov writes:
> Hello all,
>
> A recent patch by Chris, fixing some libudev fun in our loader, made
> me think if we can clear it up a bit.
>
> Having three different ways of retrieving the vendor/device ID does
> feel a bit excessive. Plus as one gets fixed others are likely to
> break -
Hello all,
A recent patch by Chris, fixing some libudev fun in our loader, made
me think if we can clear it up a bit.
Having three different ways of retrieving the vendor/device ID does
feel a bit excessive. Plus as one gets fixed others are likely to
break - and they do.
So here is a summary of