Isn't this PIPE_USAGE_STREAM ?
Keith
On Sat, 2011-03-05 at 17:54 +0100, Jakob Bornecrantz wrote:
> Hi all
>
> Short and simple patch series attached.
>
> Some drivers can treat one shot resources differently then resources
> that are expected to be used several times. Add a usage flag to allow
Hi all
Short and simple patch series attached.
Some drivers can treat one shot resources differently then resources
that are expected to be used several times. Add a usage flag to allow
the state tracker to mark such resources.
The motivation behind this is to identify the glBitmap cache texture