Hi Wladimir
2017-07-07 11:12 GMT+02:00 Wladimir :
> On Thu, Jul 6, 2017 at 4:01 PM, Wladimir wrote:
>
>> That the SRGB formats fail is expected (they're simply using RGB, this
>> is mentioned in the patch message), the discrepancy between
>> gc2000/gc3000 on RGB(A) is interesting, though, I'll l
On Thu, Jul 6, 2017 at 4:01 PM, Wladimir wrote:
> That the SRGB formats fail is expected (they're simply using RGB, this
> is mentioned in the patch message), the discrepancy between
> gc2000/gc3000 on RGB(A) is interesting, though, I'll look into it.
I've not been able to figure this out. I've
Hello,
On Tue, Jun 27, 2017 at 5:47 PM, Christian Gmeiner
wrote:
> 2017-06-27 17:39 GMT+02:00 Wladimir J. van der Laan :
>> On Tue, Jun 27, 2017 at 05:31:52PM +0200, Wladimir J. van der Laan wrote:
>>
>>> > sure if we should advertise the broken formats (on gpus with HALTI0).
>>
>> FWIW, I did ch
2017-06-27 17:39 GMT+02:00 Wladimir J. van der Laan :
> On Tue, Jun 27, 2017 at 05:31:52PM +0200, Wladimir J. van der Laan wrote:
>
>> > sure if we should advertise the broken formats (on gpus with HALTI0).
>
> FWIW, I did check on both GC2000 and GC3000, so HALTI0 should be ok.
>
Great - could yo
On Tue, Jun 27, 2017 at 05:31:52PM +0200, Wladimir J. van der Laan wrote:
> > sure if we should advertise the broken formats (on gpus with HALTI0).
FWIW, I did check on both GC2000 and GC3000, so HALTI0 should be ok.
Wladimir
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> I can confirm that 11 bit stuff works on the GC2000 . I used piglit's
> oes_compressed_etc2_texture-miptree_gles3 for verification.
> How have you tested these formats?
I rendered the example images from
https://github.com/Ericsson/ETCPACK/tree/master/testing/testvectors_correct/pkm,
which displ
2017-06-27 14:54 GMT+02:00 Wladimir J. van der Laan :
> Add support for ETC2 compressed textures in the etnaviv driver.
>
> One step closer towards GL ES 3 support.
>
> For now, treat SRGB and RGB formats the same. It looks like these are
> distinguished using a different bit in sampler state, and
On Tue, Jun 27, 2017 at 02:54:56PM +0200, Wladimir J. van der Laan wrote:
> Add support for ETC2 compressed textures in the etnaviv driver.
>
> One step closer towards GL ES 3 support.
>
> For now, treat SRGB and RGB formats the same. It looks like these are
> distinguished using a different bit
Add support for ETC2 compressed textures in the etnaviv driver.
One step closer towards GL ES 3 support.
For now, treat SRGB and RGB formats the same. It looks like these are
distinguished using a different bit in sampler state, and not part of
the format, but I have not yet been able to confirm