On 11/06/15 17:43, Zach Reizner wrote:
> From: Haixia Shi
>
> The surfaceless platform is for off-screen rendering only. Render node support
> is required.
>
> Only consider the render nodes. Do not use normal nodes as they require
> auth hooks.
>
> v3: change platform_null to platform_surfacel
From: Haixia Shi
The surfaceless platform is for off-screen rendering only. Render node support
is required.
Only consider the render nodes. Do not use normal nodes as they require
auth hooks.
v3: change platform_null to platform_surfaceless
v4: make libdrm required for surfaceless
v5: remove m
On Fri, Jun 12, 2015 at 8:04 AM, Daniel Stone wrote:
> Hi,
>
> On 12 June 2015 at 15:43, Emil Velikov wrote:
>> On 11/06/15 17:43, Zach Reizner wrote:
>>> + dri2_dpy->fd = open(card_path, O_RDWR);
>> Pretty sure that we'd want some O_CLOEXEC/fcntl() magic but that can be
>> done as a separat
Hi,
On 12 June 2015 at 15:43, Emil Velikov wrote:
> On 11/06/15 17:43, Zach Reizner wrote:
>> + dri2_dpy->fd = open(card_path, O_RDWR);
> Pretty sure that we'd want some O_CLOEXEC/fcntl() magic but that can be
> done as a separate patch.
We absolutely want O_CLOEXEC; if that could be put in