For patches 1-3:
Reviewed-by: Marek Olšák
Marek
On Wed, May 24, 2017 at 9:42 PM, Lyude wrote:
> Changes since v3:
> - Add logic to the GL plumbing to implicitly enable early_fragment_tests
> for the fragment shader when post_depth_coverage is enabled.
>
> Signed-off-by: Lyude
> ---
> src/m
Changes since v3:
- Add logic to the GL plumbing to implicitly enable early_fragment_tests
for the fragment shader when post_depth_coverage is enabled.
Signed-off-by: Lyude
---
src/mesa/state_tracker/st_extensions.c | 1 +
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 7 ++-
2 files cha