On 01/23/2018 03:11 AM, Gert Wollny wrote:
Don't allocate a zero-sized array, when no texture offsets are given.
Reviewed-by: Nicolai Hähnle
Signed-off-by: Gert Wollny
---
.../tests/test_glsl_to_tgsi_lifetime.cpp | 23 +++---
1 file changed, 16 insertions(+), 7 del
Don't allocate a zero-sized array, when no texture offsets are given.
Reviewed-by: Nicolai Hähnle
Signed-off-by: Gert Wollny
---
.../tests/test_glsl_to_tgsi_lifetime.cpp | 23 +++---
1 file changed, 16 insertions(+), 7 deletions(-)
diff --git a/src/mesa/state_tracker/
Don't allocate a zero-sized array, when no texture offsets are given.
Reviewed-by: Nicolai Hähnle
Signed-off-by: Gert Wollny
---
.../tests/test_glsl_to_tgsi_lifetime.cpp | 23 +++---
1 file changed, 16 insertions(+), 7 deletions(-)
diff --git a/src/mesa/state_tracker/