Ping.
On Tue, May 17, 2016 at 10:49 AM, Lars Hamre wrote:
> Gentle ping, if nobody has an issues I would appreciate a push.
>
> Regards,
> Lars Hamre
>
> On Mon, May 9, 2016 at 7:00 PM, Lars Hamre wrote:
>> v3/v4:
>> - compare varying slot locations rather than names (Ilia Mirkin)
>> v2:
>> -
Gentle ping, if nobody has an issues I would appreciate a push.
Regards,
Lars Hamre
On Mon, May 9, 2016 at 7:00 PM, Lars Hamre wrote:
> v3/v4:
> - compare varying slot locations rather than names (Ilia Mirkin)
> v2:
> - ES version check (Tapani Pälli)
>
> The conditions for which certain built
v3/v4:
- compare varying slot locations rather than names (Ilia Mirkin)
v2:
- ES version check (Tapani Pälli)
The conditions for which certain built-in special variables
can be declared invariant were not being checked.
GLSL ES 1.00 specification, Section "Invariance and linkage" says:
For the