On Fri, Feb 24, 2017 at 3:58 PM, Matt Turner wrote:
> On Fri, Feb 24, 2017 at 3:48 PM, Jason Ekstrand
> wrote:
> > The algorithms used by this pass, especially for division, are heavily
> > based on the work Ian Romanick did for the similar int64 lowering pass
> > in the GLSL compiler.
> >
> > v
On Fri, Feb 24, 2017 at 3:48 PM, Jason Ekstrand wrote:
> The algorithms used by this pass, especially for division, are heavily
> based on the work Ian Romanick did for the similar int64 lowering pass
> in the GLSL compiler.
>
> v2: Properly handle vectors
>
> v3: Get rid of log2_denom stuff. Sin
The algorithms used by this pass, especially for division, are heavily
based on the work Ian Romanick did for the similar int64 lowering pass
in the GLSL compiler.
v2: Properly handle vectors
v3: Get rid of log2_denom stuff. Since we're using bcsel, we do all the
calculations anyway and this