Re: [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles

2016-06-13 Thread Brian Paul
On 06/12/2016 12:36 AM, Ilia Mirkin wrote: Window rectangles apply to all framebuffer operations, either in inclusive or exclusive mode. They may also be specified as part of a blit operation. In exclusive mode, any fragment inside any of the specified rectangles will be discarded. In inclusive

Re: [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles

2016-06-13 Thread Ilia Mirkin
On Mon, Jun 13, 2016 at 10:45 AM, Brian Paul wrote: > On 06/12/2016 12:36 AM, Ilia Mirkin wrote: >> >> Window rectangles apply to all framebuffer operations, either in >> inclusive or exclusive mode. They may also be specified as part of a >> blit operation. >> >> In exclusive mode, any fragment i

Re: [Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles

2016-06-13 Thread Brian Paul
On 06/13/2016 08:50 AM, Ilia Mirkin wrote: On Mon, Jun 13, 2016 at 10:45 AM, Brian Paul wrote: On 06/12/2016 12:36 AM, Ilia Mirkin wrote: Window rectangles apply to all framebuffer operations, either in inclusive or exclusive mode. They may also be specified as part of a blit operation. In e

[Mesa-dev] [PATCH v3 3/6] gallium: add API for setting window rectangles

2016-06-11 Thread Ilia Mirkin
Window rectangles apply to all framebuffer operations, either in inclusive or exclusive mode. They may also be specified as part of a blit operation. In exclusive mode, any fragment inside any of the specified rectangles will be discarded. In inclusive mode, any fragment outside every rectangle w