On Wednesday, March 29, 2017 12:37:50 PM PDT Jason Ekstrand wrote:
> When a client causes a GPU hang (or experiences issues due to a hang in
> another client) we want to let it know as soon as possible. In
> particular, if it submits work with a fence and calls vkWaitForFences or
> vkQueueQaitIdle
When a client causes a GPU hang (or experiences issues due to a hang in
another client) we want to let it know as soon as possible. In
particular, if it submits work with a fence and calls vkWaitForFences or
vkQueueQaitIdle and it returns VK_SUCCESS, then the client should be
able to trust the res