On Dec 11, 2014 11:46 PM, "Iago Toral" wrote:
>
> On Fri, 2014-12-12 at 08:21 +0100, Iago Toral wrote:
> > On Thu, 2014-12-11 at 11:24 -0800, Jason Ekstrand wrote:
> > >
> > >
> > > On Tue, Dec 9, 2014 at 4:06 AM, Iago Toral Quiroga
> > > wrote:
> > > From: Jason Ekstrand
> > >
> > >
On Fri, 2014-12-12 at 08:21 +0100, Iago Toral wrote:
> On Thu, 2014-12-11 at 11:24 -0800, Jason Ekstrand wrote:
> >
> >
> > On Tue, Dec 9, 2014 at 4:06 AM, Iago Toral Quiroga
> > wrote:
> > From: Jason Ekstrand
> >
> > An array format is a 32-bit integer format identifi
On Thu, 2014-12-11 at 11:24 -0800, Jason Ekstrand wrote:
>
>
> On Tue, Dec 9, 2014 at 4:06 AM, Iago Toral Quiroga
> wrote:
> From: Jason Ekstrand
>
> An array format is a 32-bit integer format identifier that can
> represent
> any format that can be repr
On Tue, Dec 9, 2014 at 4:06 AM, Iago Toral Quiroga
wrote:
> From: Jason Ekstrand
>
> An array format is a 32-bit integer format identifier that can represent
> any format that can be represented as an array of standard GL datatypes.
> Whie the MESA_FORMAT enums provide several of these, they don
From: Jason Ekstrand
An array format is a 32-bit integer format identifier that can represent
any format that can be represented as an array of standard GL datatypes.
Whie the MESA_FORMAT enums provide several of these, they don't account for
all of them.
v2 by Iago Toral Quiroga :
- Implement