Re: [Mesa-dev] [PATCH v3 00/29] add fp64 support to mesa and glsl compiler

2015-02-09 Thread Ilia Mirkin
I just sent out a few updated patches (latest can be seen in https://github.com/imirkin/mesa/commits/fp64-5) -- with all that in place the mysterious failure in one of the initializer tests is gone, and the constbuf locations being used correspond to the ones that we expect instead of having *tons*

[Mesa-dev] [PATCH v3 00/29] add fp64 support to mesa and glsl compiler

2015-02-08 Thread Ilia Mirkin
This is v3 of the patchset which includes fixes based on Ian's feedback with the exception of his comment on patch 23 (glsl: validate output types for shader stages), i.e. whether it needs to exist at all and isn't that being checked elsewhere. I am unfortunately not familiar enough with the overal