Reviewed-by: Marek Olšák
Marek
On Mon, Jan 4, 2016 at 8:55 AM, Tapani Pälli wrote:
> Patch changes linker to allocate gl_shader_variable instead of using
> ir_variable. This makes it possible to get rid of ir_variables and ir
> in memory after linking.
>
> v2: check that we do not create duplic
Patch changes linker to allocate gl_shader_variable instead of using
ir_variable. This makes it possible to get rid of ir_variables and ir
in memory after linking.
v2: check that we do not create duplicate entries with
packed varyings
v3: document 'patch' bit (Ilia Mirkin)
Signed-off-by: Tap