On Wed, Apr 10, 2019 at 7:31 AM Andres Gomez wrote:
> On Wed, 2019-04-10 at 10:40 +1000, Timothy Arceri wrote:
> > On 13/2/19 8:57 am, Andres Gomez wrote:
> > > @@ -1764,6 +1765,8 @@ struct gl_transform_feedback_buffer
> > >
> > > uint32_t NumVaryings;
> > >
> > > + BITSET_WORD *UsedCompone
On Wed, 2019-04-10 at 10:40 +1000, Timothy Arceri wrote:
> On 13/2/19 8:57 am, Andres Gomez wrote:
> > From page 76 (page 80 of the PDF) of the GLSL 4.60 v.5 spec:
> >
> >" No aliasing in output buffers is allowed: It is a compile-time or
> > link-time error to specify variables with ove
On 13/2/19 8:57 am, Andres Gomez wrote:
From page 76 (page 80 of the PDF) of the GLSL 4.60 v.5 spec:
" No aliasing in output buffers is allowed: It is a compile-time or
link-time error to specify variables with overlapping transform
feedback offsets."
Currently, this is expected t
I'll add locally to the commit log:
Fixes the following test:
KHR-GL44.enhanced_layouts.xfb_output_overlapping
On Tue, 2019-02-12 at 23:57 +0200, Andres Gomez wrote:
> From page 76 (page 80 of the PDF) of the GLSL 4.60 v.5 spec:
>
> " No aliasing in output buffers is allowed: It is a compile-t
From page 76 (page 80 of the PDF) of the GLSL 4.60 v.5 spec:
" No aliasing in output buffers is allowed: It is a compile-time or
link-time error to specify variables with overlapping transform
feedback offsets."
Currently, this is expected to fail, but it succeeds:
"
...
la