On Saturday, February 6, 2016 10:19:46 AM PST Jason Ekstrand wrote:
> This commit adds the capability to NIR to support separate textures and
> samplers. As it currently stands, glsl_to_nir only sets the texture deref
> and leaves the sampler deref alone as it did before and nir_lower_samplers
> a
This commit adds the capability to NIR to support separate textures and
samplers. As it currently stands, glsl_to_nir only sets the texture deref
and leaves the sampler deref alone as it did before and nir_lower_samplers
assumes this. Backends can still assume that they are combined and only
look