You seem to switch back and forth between "uniforms" and
"this->uniforms". It would be nice to be consistent.
On Thu, Jul 23, 2015 at 3:16 AM, Eduardo Lima Mitev wrote:
> From: Iago Toral Quiroga
>
> This is based on similar code existing in vec4_visitor. It builds the
> uniform register file i
From: Iago Toral Quiroga
This is based on similar code existing in vec4_visitor. It builds the
uniform register file iterating through each uniform variable. It
also stores the index of each register at the corresponding offset
in a map. This map will later be used by load_uniform intrinsic
instr