Re: [Mesa-dev] [PATCH v2 05/13] i965: Track and place CS thread ID uniform

2016-05-27 Thread Jason Ekstrand
On Fri, May 27, 2016 at 2:46 PM, Jordan Justen wrote: > On 2016-05-27 14:23:39, Jason Ekstrand wrote: > >On Fri, May 27, 2016 at 11:24 AM, Jordan Justen > > wrote: > > > > This thread ID uniform will be used to compute the > > gl_LocalInvocationIndex and gl_LocalInvocationID val

Re: [Mesa-dev] [PATCH v2 05/13] i965: Track and place CS thread ID uniform

2016-05-27 Thread Jordan Justen
On 2016-05-27 14:23:39, Jason Ekstrand wrote: >On Fri, May 27, 2016 at 11:24 AM, Jordan Justen > wrote: > > This thread ID uniform will be used to compute the > gl_LocalInvocationIndex and gl_LocalInvocationID values. > > It is important for this uniform to be added in the

Re: [Mesa-dev] [PATCH v2 05/13] i965: Track and place CS thread ID uniform

2016-05-27 Thread Jason Ekstrand
On Fri, May 27, 2016 at 11:24 AM, Jordan Justen wrote: > This thread ID uniform will be used to compute the > gl_LocalInvocationIndex and gl_LocalInvocationID values. > > It is important for this uniform to be added in the last push constant > register. fs_visitor::assign_constant_locations is up

[Mesa-dev] [PATCH v2 05/13] i965: Track and place CS thread ID uniform

2016-05-27 Thread Jordan Justen
This thread ID uniform will be used to compute the gl_LocalInvocationIndex and gl_LocalInvocationID values. It is important for this uniform to be added in the last push constant register. fs_visitor::assign_constant_locations is updated to make sure this happens. The reason this is important is