Re: [Mesa-dev] [PATCH v2 00/32] i965 disk shader cache

2017-10-23 Thread Emil Velikov
On 21 October 2017 at 00:28, Jason Ekstrand wrote: > Over-all, I'm very happy with the way this turned out. Good work to all > involved! I made a few comments here and there and a pile on patch 18. > That said, I think they should all be fairly easy to resolve and, should > Emil be willing to ho

Re: [Mesa-dev] [PATCH v2 00/32] i965 disk shader cache

2017-10-20 Thread Jason Ekstrand
Over-all, I'm very happy with the way this turned out. Good work to all involved! I made a few comments here and there and a pile on patch 18. That said, I think they should all be fairly easy to resolve and, should Emil be willing to hold off on branching for a couple of days, think this should

[Mesa-dev] [PATCH v2 00/32] i965 disk shader cache

2017-10-18 Thread Jordan Justen
git://people.freedesktop.org/~jljusten/mesa i965-shader-cache-v2 The series adds support for a disk shader cache for i965, but it does not enable it by default. To enable the i965 shader cache you need to set the environment variable MESA_GLSL_CACHE_DISABLE=0. v2: * Fallback now uses Connor & J