On 21 October 2017 at 00:28, Jason Ekstrand wrote:
> Over-all, I'm very happy with the way this turned out. Good work to all
> involved! I made a few comments here and there and a pile on patch 18.
> That said, I think they should all be fairly easy to resolve and, should
> Emil be willing to ho
Over-all, I'm very happy with the way this turned out. Good work to all
involved! I made a few comments here and there and a pile on patch 18.
That said, I think they should all be fairly easy to resolve and, should
Emil be willing to hold off on branching for a couple of days, think this
should
git://people.freedesktop.org/~jljusten/mesa i965-shader-cache-v2
The series adds support for a disk shader cache for i965, but it does
not enable it by default. To enable the i965 shader cache you need to
set the environment variable MESA_GLSL_CACHE_DISABLE=0.
v2:
* Fallback now uses Connor & J