On 04/17/2014 12:48 AM, Rob Clark wrote:
> On Wed, Apr 16, 2014 at 9:09 AM, Thomas Hellstrom
> wrote:
>> Hi, Rob,
>>
>> Do you think we can push patches 1 trough 3 with a CC to stable for
>> patch 3?
> yes please.. you can push, or I can.. I was just waiting to hear back
> from you on the later p
On Wed, Apr 16, 2014 at 9:09 AM, Thomas Hellstrom wrote:
> Hi, Rob,
>
> Do you think we can push patches 1 trough 3 with a CC to stable for
> patch 3?
yes please.. you can push, or I can.. I was just waiting to hear back
from you on the later patches. I meant to propose merging the first 3
but g
Hi, Rob,
Do you think we can push patches 1 trough 3 with a CC to stable for
patch 3?
(It for some reason fixes a rendering error with motif on vmwgfx).
I'm still looking into patches 4 and 5 to investigate why I get
rendering errors.
/Thomas
On 04/08/2014 10:48 PM, Rob Clark wrote:
> From: Ro
From: Rob Clark
While still more of a stop-gap solution (until glamor) for freedreno,
with these few relatively simple changes I get a pretty big performance
boost (~40%) for xf86-video-freedreno.
Since the first iteration of these patches, I have:
* re-worked the 'solid-fill src/mask' patch to