Re: [Mesa-dev] [PATCH v2] i965: Allow intel_try_pbo_upload for 3D and array textures

2015-01-07 Thread Jason Ekstrand
On Mon, Dec 22, 2014 at 4:32 PM, Neil Roberts wrote: > I just realised I made regular cube map textures stop working via the > blit path with this patch. Here is a v2 which just adds > GL_TEXTURE_CUBE_MAP to the switch in intel_try_pbo_upload. I've tested > that it still works with a hacky tweak

[Mesa-dev] [PATCH v2] i965: Allow intel_try_pbo_upload for 3D and array textures

2014-12-22 Thread Neil Roberts
I just realised I made regular cube map textures stop working via the blit path with this patch. Here is a v2 which just adds GL_TEXTURE_CUBE_MAP to the switch in intel_try_pbo_upload. I've tested that it still works with a hacky tweak to the piglit test case. --- >8 --- (use git a