Reviewed-by: Samuel Pitoiset
On 10/22/2017 11:37 PM, Ilia Mirkin wrote:
There are two issues with the current implementation. First, it relies
on the layout(local_size_*) happening in the same shader as the main
function, and secondly it doesn't work for variable group sizes.
In both cases, th
Reviewed-by: Jordan Justen
On 2017-10-22 14:37:03, Ilia Mirkin wrote:
> There are two issues with the current implementation. First, it relies
> on the layout(local_size_*) happening in the same shader as the main
> function, and secondly it doesn't work for variable group sizes.
>
> In both cas
There are two issues with the current implementation. First, it relies
on the layout(local_size_*) happening in the same shader as the main
function, and secondly it doesn't work for variable group sizes.
In both cases, the simplest fix is to move the setup of these derived
values to a later time,