Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-28 Thread Nicolai Hähnle
On 28.06.2017 11:24, Eero Tamminen wrote: Hi, On 27.06.2017 20:13, Chad Versace wrote: On Mon 26 Jun 2017, Eero Tamminen wrote: On 22.06.2017 23:14, Chad Versace wrote: On Thu 22 Jun 2017, Chad Versace wrote: On Thu 22 Jun 2017, Kenneth Graunke wrote: The author eventually emailed me and sa

Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-28 Thread Eero Tamminen
Hi, On 27.06.2017 20:13, Chad Versace wrote: On Mon 26 Jun 2017, Eero Tamminen wrote: On 22.06.2017 23:14, Chad Versace wrote: On Thu 22 Jun 2017, Chad Versace wrote: On Thu 22 Jun 2017, Kenneth Graunke wrote: The author eventually emailed me and said that he considers it a "finished experim

Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-27 Thread Chad Versace
On Mon 26 Jun 2017, Eero Tamminen wrote: > Hi, > > On 22.06.2017 23:14, Chad Versace wrote: > > On Thu 22 Jun 2017, Chad Versace wrote: > > > On Thu 22 Jun 2017, Kenneth Graunke wrote: > > > > The author eventually emailed me and said that he considers it a > > > > "finished experiment" and said t

Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-26 Thread Eero Tamminen
Hi, On 22.06.2017 23:14, Chad Versace wrote: On Thu 22 Jun 2017, Chad Versace wrote: On Thu 22 Jun 2017, Kenneth Graunke wrote: The author eventually emailed me and said that he considers it a "finished experiment" and said the rendering method (geometry shader based approach) is inefficient,

Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-22 Thread Chad Versace
On Thu 22 Jun 2017, Chad Versace wrote: > On Thu 22 Jun 2017, Kenneth Graunke wrote: > > The author eventually emailed me and said that he considers it a > > "finished experiment" and said the rendering method (geometry shader > > based approach) is inefficient, and he intends to fully rewrite it >

Re: [Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-22 Thread Chad Versace
On Thu 22 Jun 2017, Kenneth Graunke wrote: > The author eventually emailed me and said that he considers it a > "finished experiment" and said the rendering method (geometry shader > based approach) is inefficient, and he intends to fully rewrite it > someday. A total tangent... The author and I h

[Mesa-dev] [PATCH shader-db] Drop Orbital Explorer shader.

2017-06-22 Thread Kenneth Graunke
The upstream version of Orbital Explorer doesn't run on Mesa drivers, as it (unnecessarily) requests a compatibility profile on non-Apple OSes, and suffers from GLEW bugs. I sent a pull request two years ago to port it to libepoxy and get it running on Mesa drivers, but it was never accepted. The