Re: [Mesa-dev] [PATCH V3] mesa: add SSE optimisation for glDrawElements

2014-10-26 Thread Timothy Arceri
On Sun, 2014-10-26 at 11:16 +, Bruno Jimenez wrote: > On Sun, 2014-10-26 at 10:47 +1100, Timothy Arceri wrote: > > Makes use of SSE to speed up compute of min and max elements > > > > Callgrind cpu usage results from pts benchmarks: > > > > Openarena 0.8.8: 3.67% -> 1.03% > > UrbanTerror: 2.3

Re: [Mesa-dev] [PATCH V3] mesa: add SSE optimisation for glDrawElements

2014-10-26 Thread Bruno Jimenez
On Sun, 2014-10-26 at 10:47 +1100, Timothy Arceri wrote: > Makes use of SSE to speed up compute of min and max elements > > Callgrind cpu usage results from pts benchmarks: > > Openarena 0.8.8: 3.67% -> 1.03% > UrbanTerror: 2.36% -> 0.81% > > Signed-off-by: Timothy Arceri > --- > src/mesa/Andr

[Mesa-dev] [PATCH V3] mesa: add SSE optimisation for glDrawElements

2014-10-25 Thread Timothy Arceri
Makes use of SSE to speed up compute of min and max elements Callgrind cpu usage results from pts benchmarks: Openarena 0.8.8: 3.67% -> 1.03% UrbanTerror: 2.36% -> 0.81% Signed-off-by: Timothy Arceri --- src/mesa/Android.libmesa_dricore.mk | 3 +- src/mesa/Makefile.am| 3 +-